I recently received a few questions asking me about where I get my inspiration when it comes to animation. So I thought I'd share my thoughts on here...
I get inspired by just about everything around me, and every experience CAN be a source of inspiration, honestly. In a typical day I can see many things that will inspire an idea. That's why it's always good to be "present" in your life- there are so many things we can miss! But, to get more specific: I'm inspired by seeing really good acting, a great film, short films, a good music video, appealing character designs, watching people interact, watching animals, the list goes on...
As Animators and Filmmakers we draw from our experiences, to create things that are Honest and sincere.
I want to hear your thoughts! What inspires you, when it comes to animation, or whatever your field is?
Thursday, October 13, 2011
Thursday, September 29, 2011
Short Film Update...
I've finally finished my Animatic (at least until I get feedback on it). If the changes are minor, I may not revise the animatic. I'll probably just make the changes once I get into animation... I'm really excited though! I may have mentioned before, but my main character is modeled, textured, and rigged already. It was modeled by my friend, and past co-worker Vaughn Smith. I textured him in Bodypaint 3d, then rigged him using the Anzovin rigging tools, The Setup Machine, and The Face Machine.
I plan to do a promotional poster for the short, once I figure some things out (while doing some render tests of the model, I've come across some weird things happening). In the mean time I'll spend some time doing animation tests, to make sure the rig is in good shape. I'll probably do a walk cycle, run cycle, pantomime test, and a dialogue test. I'll post them as I complete them!
Adios!
I plan to do a promotional poster for the short, once I figure some things out (while doing some render tests of the model, I've come across some weird things happening). In the mean time I'll spend some time doing animation tests, to make sure the rig is in good shape. I'll probably do a walk cycle, run cycle, pantomime test, and a dialogue test. I'll post them as I complete them!
Adios!
Tuesday, August 9, 2011
House from "UP" now for sale in Utah
I posted a video on this house the first time I saw it and it wasn't done yet, but now it is and is on the market!
Wednesday, July 13, 2011
Real Life "UP" house!
This is pretty crazy. I'd love to see how the inside looks when it's finished!
Monday, June 6, 2011
Tomb Raider Gameplay Demo at E3 today!
Some of my work is featured in the Gameplay Demo today. Here's a brief...
I animated the section where Lara falls on the Spike and has to pull it out of her side and get up. Everyone working on this game, has done a FANTASTIC job! I wish I could say and show more about it, but I have to hold off until something is released to the public.
Enjoy the Gameplay Demo!
I animated the section where Lara falls on the Spike and has to pull it out of her side and get up. Everyone working on this game, has done a FANTASTIC job! I wish I could say and show more about it, but I have to hold off until something is released to the public.
Enjoy the Gameplay Demo!
Thursday, June 2, 2011
New Tomb Raider Trailer!!!
So, as some of you may know. I've been working on the new Tomb Raider game since last August. The trailer has finally made its way to the world via Spike TV...
Here's the trailer if you missed it! I'm very proud of what we've done as a team on the game. I can't wait for everyone to see it!
Here's the trailer if you missed it! I'm very proud of what we've done as a team on the game. I can't wait for everyone to see it!
Thursday, May 26, 2011
Michael Caine - Acting in film workshop
I watched this a while ago, and it was very insightful! As you already know, as animators, we are all still actors just putting our performances into a digital puppet. Check it out!
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Part 5:
Part 6:
Part 1:
Part 2:
Part 3:
Part 4:
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Part 6:
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